Rotate3DTransitionDepth Property
Defines the depth of the 3D Effect. If null, depth will be calculated automatically from the width or height
of the common parent of the visual being rotated.
Namespace: Avalonia.AnimationAssembly: Avalonia.Base (in Avalonia.Base.dll) Version: 11.3.999
public double? Depth { get; set; }
Public Property Depth As Double?
Get
Set
member Depth : Nullable<float> with get, set
Property Value
NullableDouble