IPointerCaptured Property
Gets the control that is currently capturing by the pointer, if any.
Namespace: Avalonia.InputAssembly: Avalonia.Base (in Avalonia.Base.dll) Version: 11.3.999
IInputElement? Captured { get; }
ReadOnly Property Captured As IInputElement
Get
abstract Captured : IInputElement with get
Property Value
IInputElement
When an element captures the pointer, it receives pointer input whether the cursor is
within the control's bounds or not. To set the pointer capture, call the
Capture(IInputElement) method.