DefaultMenuInteractionHandler Class

Provides the default keyboard and pointer interaction for menus.

Definition

Namespace: Avalonia.Controls.Platform
Assembly: Avalonia.Controls (in Avalonia.Controls.dll) Version: 11.3.999
[UnstableAttribute]
public class DefaultMenuInteractionHandler : IMenuInteractionHandler
Inheritance
Object    DefaultMenuInteractionHandler
Implements
IMenuInteractionHandler

Constructors

DefaultMenuInteractionHandler(Boolean)Initializes a new instance of the DefaultMenuInteractionHandler class
DefaultMenuInteractionHandler(Boolean, IInputManager, ActionAction, TimeSpan)Initializes a new instance of the DefaultMenuInteractionHandler class

Properties

Methods

AccessKeyPressed(Object, RoutedEventArgs) 
Attach(MenuBase) 
Detach(MenuBase) 
Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
GotFocus(Object, GotFocusEventArgs) 
KeyDown(Object, KeyEventArgs) 
LostFocus(Object, RoutedEventArgs) 
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
MenuOpened(Object, RoutedEventArgs) 
PointerEntered(Object, RoutedEventArgs) 
PointerExited(Object, RoutedEventArgs) 
PointerMoved(Object, PointerEventArgs) 
PointerPressed(Object, PointerPressedEventArgs) 
PointerReleased(Object, PointerReleasedEventArgs) 
RawInput(RawInputEventArgs) 
RootPointerPressed(Object, PointerPressedEventArgs) 
ToStringReturns a string that represents the current object.
(Inherited from Object)
WindowDeactivated(Object, EventArgs) 

See Also