Screens Class

Represents all screens available on a device.

Definition

Namespace: Avalonia.Controls
Assembly: Avalonia.Controls (in Avalonia.Controls.dll) Version: 11.3.999
public class Screens
Inheritance
Object    Screens

Constructors

Screens(IScreenImpl) Initializes a new instance of the Screens class.

Properties

All Gets the list of all screens available on the device.
Primary Gets the primary screen on the device.
ScreenCount Gets the total number of screens available on the device.

Methods

Equals(Object)Determines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
RequestScreenDetails Asks underlying platform to provide detailed screen information. On some platforms it might include non-primary screens, as well as display names.
ScreenFromBounds(PixelRect) Retrieves a Screen for the display that contains the rectangle.
ScreenFromPoint(PixelPoint) Retrieves a Screen for the display that contains the specified point.
ScreenFromTopLevel(TopLevel) Retrieves a Screen for the display that contains the specified TopLevel.
ScreenFromVisual(Visual) Retrieves a Screen for the display that contains the specified Visual.
ScreenFromWindow(WindowBase) Retrieves a Screen for the display that contains the specified WindowBase.
ToStringReturns a string that represents the current object.
(Inherited from Object)

Events

Changed Event raised when any screen was changed.

See Also